Lumeo
Mobile

Mobile Playground

Test every Lumeo gesture, hit target, and haptic primitive in one place. Open DevTools → Device Toolbar (Ctrl+Shift+M) and pick a phone preset, or just try the gestures with mouse-drag — the same pointer events drive both.

Swipe gestures

All sheets, drawers and tabs respond to pointer drags — touch, mouse and pen unified.

Sheet — all 4 sides

SwipeToClose

Swipe direction matches the Side param.

Drawer — swipe down

Default on

Drawer is the swipe-first primitive — gesture always on.

Carousel — horizontal swipe

Built-in

Pull to Refresh

rc.50

Pulled 0 times — drag down

Swipe Actions — iOS Mail.app pattern

rc.50

Drag a row left or right to reveal leading/trailing actions.

Maria Müller

Re: Quarterly review draft

Daniel Kim

Designs ready for handoff

Anna Schmidt

Friday standup notes

Haptic feedback

Tap a button below — on a supported device (most Android, some iOS) you'll feel a vibration. No-op on desktop and unsupported devices.

Last triggered:

Hit targets & touch input

All interactive elements meet WCAG 2.5.5 (44×44 CSS px on mobile) — try tapping them on a phone preset.

Chips with dismiss

design
engineering
product
marketing
research

Pagination — 44px on touch, 36px desktop

Toast — 44px close on mobile

Long-press & wheel pickers

Context menu — long-press

500ms

Press and hold on the area below (touch) or right-click (desktop).

Long-press here

Wheel pickers (iOS-style)

rc.50

Scroll the columns up/down — touch native, mouse-wheel works too.

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Safe area & touch ripple

Touch Ripple

Material-style tap feedback. Try tapping the buttons below.

Safe Area

Wraps content with env(safe-area-inset-*) padding. Visible effect only on iPhone notch / Android nav-bar.

Content inside SafeArea

Want the API details? See the dedicated pages — PullToRefresh, SwipeActions, TouchRipple, SafeArea, Sheet, Drawer.